StevEngine
StevEngine is a customizable C++ game engine.
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This is the complete list of members for StevEngine::Scene, including all inherited members.
CreateObject() | StevEngine::Scene | |
CreateObject(std::string name, Utilities::Vector3 position=Utilities::Vector3(), Utilities::Quaternion rotation=Utilities::Quaternion(), Utilities::Vector3 scale=Utilities::Vector3(1, 1, 1)) | StevEngine::Scene | |
CreateObject(Resources::Resource file, Utilities::StreamType type) | StevEngine::Scene | |
CreateObject(Utilities::Stream &stream) | StevEngine::Scene | |
DestroyObject(Utilities::ID id) | StevEngine::Scene | |
Engine (defined in StevEngine::Scene) | StevEngine::Scene | friend |
Exists(Utilities::ID id) | StevEngine::Scene | |
Export(Utilities::StreamType type) | StevEngine::Scene | |
GetAllObjects() | StevEngine::Scene | |
GetAllParentObjects() | StevEngine::Scene | |
GetCamera() | StevEngine::Scene | inline |
GetCameraObject() | StevEngine::Scene | inline |
GetObject(Utilities::ID id) | StevEngine::Scene | |
name | StevEngine::Scene | |
Scene(std::string name) | StevEngine::Scene | |
Scene(std::string name, Utilities::Stream &stream) | StevEngine::Scene | |
SceneManager (defined in StevEngine::Scene) | StevEngine::Scene | friend |
~Scene() (defined in StevEngine::Scene) | StevEngine::Scene |