data() const | StevEngine::Utilities::Matrix4 | |
FromOrthographic(float width, float height, float clipNear, float clipFar) | StevEngine::Utilities::Matrix4 | static |
FromOrthographic(float left, float right, float bottom, float top, float clipNear, float clipFar) | StevEngine::Utilities::Matrix4 | static |
FromPerspective(float fovx, float aspect, float clipNear, float clipFar) | StevEngine::Utilities::Matrix4 | static |
FromRotation(const Quaternion &rotation) | StevEngine::Utilities::Matrix4 | static |
FromScale(const Vector3 &scale) | StevEngine::Utilities::Matrix4 | static |
FromTranslation(const Vector3 &position) | StevEngine::Utilities::Matrix4 | static |
FromTranslationRotationScale(const Vector3 &position, const Quaternion &rotation, const Vector3 &scale) | StevEngine::Utilities::Matrix4 | static |
GetColumn(int i) const | StevEngine::Utilities::Matrix4 | |
GetDeterminant() const | StevEngine::Utilities::Matrix4 | |
GetRow(int i) const | StevEngine::Utilities::Matrix4 | |
identity | StevEngine::Utilities::Matrix4 | static |
Inverse() | StevEngine::Utilities::Matrix4 | |
Inverse(const Matrix4 &matrix) | StevEngine::Utilities::Matrix4 | static |
Matrix4(double data[4][4]) | StevEngine::Utilities::Matrix4 | |
Matrix4(const Vector4 &row1, const Vector4 &row2, const Vector4 &row3, const Vector4 &row4) | StevEngine::Utilities::Matrix4 | |
Matrix4(const Matrix4 &matrix) | StevEngine::Utilities::Matrix4 | |
Matrix4(double v) | StevEngine::Utilities::Matrix4 | |
Matrix4() | StevEngine::Utilities::Matrix4 | |
operator std::string() const | StevEngine::Utilities::Matrix4 | explicit |
operator*(const Matrix4 &matrix) const | StevEngine::Utilities::Matrix4 | |
operator*(const Vector3 &point) const | StevEngine::Utilities::Matrix4 | |
operator*(const double &value) const | StevEngine::Utilities::Matrix4 | |
operator/(const double &value) const | StevEngine::Utilities::Matrix4 | |
operator=(const Matrix4 &other) | StevEngine::Utilities::Matrix4 | |
operator==(const Matrix4 &other) const | StevEngine::Utilities::Matrix4 | |
Transpose() | StevEngine::Utilities::Matrix4 | |
Transpose(const Matrix4 &matrix) | StevEngine::Utilities::Matrix4 | static |
zero | StevEngine::Utilities::Matrix4 | static |