| Angle(const Quaternion &a, const Quaternion &b) | StevEngine::Utilities::Quaternion | static |
| Conjugate() | StevEngine::Utilities::Quaternion | |
| Conjugate(const Quaternion &q) | StevEngine::Utilities::Quaternion | static |
| DegreesToRadians(double degrees) | StevEngine::Utilities::Quaternion | static |
| Dot(const Quaternion &a, const Quaternion &b) | StevEngine::Utilities::Quaternion | static |
| Forward() const | StevEngine::Utilities::Quaternion | |
| FromAngleAxis(double angle, Vector3 axis) | StevEngine::Utilities::Quaternion | static |
| FromToRotation(Vector3 fromDirection, Vector3 toDirection) | StevEngine::Utilities::Quaternion | static |
| Get() const | StevEngine::Utilities::Quaternion | |
| GetAngleAxis() const | StevEngine::Utilities::Quaternion | |
| Inverse() | StevEngine::Utilities::Quaternion | |
| Inverse(const Quaternion &q) | StevEngine::Utilities::Quaternion | static |
| Lerp(const Quaternion &a, const Quaternion &b, double t) | StevEngine::Utilities::Quaternion | static |
| LookRotation(Vector3 forward, const Vector3 &upwards=Vector3::up) | StevEngine::Utilities::Quaternion | static |
| Magnitude() const | StevEngine::Utilities::Quaternion | |
| Normalize() | StevEngine::Utilities::Quaternion | |
| Normalized() const | StevEngine::Utilities::Quaternion | |
| operator JPH::Quat() const | StevEngine::Utilities::Quaternion | |
| operator std::string() const | StevEngine::Utilities::Quaternion | explicit |
| operator Vector4() const | StevEngine::Utilities::Quaternion | explicit |
| operator*(const Quaternion &other) const | StevEngine::Utilities::Quaternion | |
| operator*(const double &other) const | StevEngine::Utilities::Quaternion | |
| operator*(const Vector3 &v) const | StevEngine::Utilities::Quaternion | |
| operator*=(const Quaternion &other) | StevEngine::Utilities::Quaternion | |
| operator+(const Quaternion &other) const | StevEngine::Utilities::Quaternion | |
| operator-(const Quaternion &other) const | StevEngine::Utilities::Quaternion | |
| operator/(const double &other) const | StevEngine::Utilities::Quaternion | |
| operator=(const JPH::Quat &other) | StevEngine::Utilities::Quaternion | |
| operator==(const Quaternion &other) const | StevEngine::Utilities::Quaternion | |
| Quaternion(double w, double x, double y, double z) | StevEngine::Utilities::Quaternion | |
| Quaternion(double w, Vector3 vector) | StevEngine::Utilities::Quaternion | |
| Quaternion(const Quaternion &from) | StevEngine::Utilities::Quaternion | |
| Quaternion() | StevEngine::Utilities::Quaternion | |
| Quaternion(const JPH::Quat &other) | StevEngine::Utilities::Quaternion | |
| RadiansToDegrees(double radians) | StevEngine::Utilities::Quaternion | static |
| Right() const | StevEngine::Utilities::Quaternion | |
| Slerp(const Quaternion &a, const Quaternion &b, double t) | StevEngine::Utilities::Quaternion | static |
| Up() const | StevEngine::Utilities::Quaternion | |
| W (defined in StevEngine::Utilities::Quaternion) | StevEngine::Utilities::Quaternion | |
| X (defined in StevEngine::Utilities::Quaternion) | StevEngine::Utilities::Quaternion | |
| Y (defined in StevEngine::Utilities::Quaternion) | StevEngine::Utilities::Quaternion | |
| Z | StevEngine::Utilities::Quaternion | |