StevEngine
StevEngine is a customizable C++ game engine.
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This is the complete list of members for StevEngine::Visuals::Material, including all inherited members.
ambient | StevEngine::Visuals::Material | |
color | StevEngine::Visuals::Material | |
diffuse | StevEngine::Visuals::Material | |
FreeAlbedo() | StevEngine::Visuals::Material | |
FreeNormal() | StevEngine::Visuals::Material | |
GetAlbedo() const | StevEngine::Visuals::Material | inline |
GetNormal() const | StevEngine::Visuals::Material | inline |
Material(Utilities::Color color=Utilities::Color(), Utilities::Vector3 ambient=Utilities::Vector3(1.0), Utilities::Vector3 diffuse=Utilities::Vector3(1.0), Utilities::Vector3 specular=Utilities::Vector3(1.0), float shininess=32.0, const Visuals::Texture &albedoData=Visuals::Texture::empty, const Visuals::Texture &normalData=Visuals::Texture::empty) | StevEngine::Visuals::Material | |
Material(const Material &other) | StevEngine::Visuals::Material | |
SetAlbedo(const Texture &textureData) | StevEngine::Visuals::Material | |
SetNormal(const Texture &normalData) | StevEngine::Visuals::Material | |
shininess | StevEngine::Visuals::Material | |
specular | StevEngine::Visuals::Material |