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StevEngine
StevEngine is a customizable C++ game engine.
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Wrapper for events from child objects. More...
#include <main/GameObject.hpp>
Public Member Functions | |
| ChildEvent (const EventType &event) | |
| const std::string | GetEventType () const override |
| Get type identifier for this event. | |
Static Public Member Functions | |
| static const std::string | GetStaticEventType () |
Public Attributes | |
| const EventType & | event |
| Original event. | |
Wrapper for events from child objects.
| EventType | Type of wrapped event |
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inlineoverridevirtual |
Get type identifier for this event.
Implements StevEngine::Event.