|
StevEngine
StevEngine is a customizable C++ game engine.
|
Event for object deactivation. More...
#include <main/GameObject.hpp>
Public Member Functions | |
| const std::string | GetEventType () const override |
| Get type identifier for this event. | |
Static Public Member Functions | |
| static const std::string | GetStaticEventType () |
Event for object deactivation.
|
inlineoverridevirtual |
Get type identifier for this event.
Implements StevEngine::Event.