StevEngine
StevEngine is a customizable C++ game engine.
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#include <main/GameObject.hpp>
Public Member Functions | |
DrawEvent (Utilities::Matrix4 transform) | |
Create draw event. | |
const std::string | GetEventType () const override |
Get type identifier for this event. | |
Static Public Member Functions | |
static const std::string | GetStaticEventType () |
Public Attributes | |
Utilities::Matrix4 | transform |
World transform matrix. | |
Event for drawing.
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inline |
Create draw event.
transform | World transform matrix |
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inlineoverridevirtual |
Get type identifier for this event.
Implements StevEngine::Event.