StevEngine
StevEngine is a customizable C++ game engine.
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StevEngine::DrawEvent Class Reference

Event for drawing. More...

#include <main/GameObject.hpp>

Inheritance diagram for StevEngine::DrawEvent:
StevEngine::Event

Public Member Functions

 DrawEvent (Utilities::Matrix4 transform)
 Create draw event.
 
const std::string GetEventType () const override
 Get type identifier for this event.
 

Static Public Member Functions

static const std::string GetStaticEventType ()
 

Public Attributes

Utilities::Matrix4 transform
 World transform matrix.
 

Detailed Description

Event for drawing.

Constructor & Destructor Documentation

◆ DrawEvent()

StevEngine::DrawEvent::DrawEvent ( Utilities::Matrix4 transform)
inline

Create draw event.

Parameters
transformWorld transform matrix

Member Function Documentation

◆ GetEventType()

const std::string StevEngine::DrawEvent::GetEventType ( ) const
inlineoverridevirtual

Get type identifier for this event.

Returns
String identifier for event type

Implements StevEngine::Event.


The documentation for this class was generated from the following file: