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StevEngine
StevEngine is a customizable C++ game engine.
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#include <main/GameObject.hpp>
Public Member Functions | |
| DrawEvent (Utilities::Matrix4 transform) | |
| Create draw event. | |
| const std::string | GetEventType () const override |
| Get type identifier for this event. | |
Static Public Member Functions | |
| static const std::string | GetStaticEventType () |
Public Attributes | |
| Utilities::Matrix4 | transform |
| World transform matrix. | |
Event for drawing.
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inline |
Create draw event.
| transform | World transform matrix |
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inlineoverridevirtual |
Get type identifier for this event.
Implements StevEngine::Event.