StevEngine
StevEngine is a customizable C++ game engine.
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Core physics simulation system. More...
#include <physics/PhysicsSystem.hpp>
Public Member Functions | |
PhysicsSystem () | |
Create physics system. | |
void | Init (JPH::PhysicsSettings settings) |
Initialize physics system. | |
JPH::BodyInterface * | GetBodyInterface () const |
Get physics body interface. | |
Friends | |
class | StevEngine::Engine |
Core physics simulation system.
Handles initialization and updating of the Jolt physics engine. Manages physics settings, bodies, and simulation state.
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inline |
Get physics body interface.
void StevEngine::Physics::PhysicsSystem::Init | ( | JPH::PhysicsSettings | settings | ) |
Initialize physics system.
settings | Jolt physics settings |