StevEngine
StevEngine is a customizable C++ game engine.
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Container for loaded resource data. More...
#include <main/ResourceManager.hpp>
Public Member Functions | |
SDL_RWops * | GetSDLData () const |
Get SDL-compatible data handle. | |
std::string | GetStrData () const |
Get resource data as string. | |
const char * | GetRawData () const |
Get raw resource data. | |
int | GetSize () const |
Get size of resource data. | |
Public Attributes | |
const unsigned short | id |
Unique resource identifier. | |
const std::string | path |
Path to resource file. | |
Friends | |
class | ResourceManager |
Container for loaded resource data.
const char * StevEngine::Resources::Resource::GetRawData | ( | ) | const |
Get raw resource data.
SDL_RWops * StevEngine::Resources::Resource::GetSDLData | ( | ) | const |
Get SDL-compatible data handle.
int StevEngine::Resources::Resource::GetSize | ( | ) | const |
Get size of resource data.
std::string StevEngine::Resources::Resource::GetStrData | ( | ) | const |
Get resource data as string.