StevEngine
StevEngine is a customizable C++ game engine.
Loading...
Searching...
No Matches
StevEngine::Visuals::Light Member List

This is the complete list of members for StevEngine::Visuals::Light, including all inherited members.

Component()StevEngine::Component
diffuseStevEngine::Visuals::Light
Export(Utilities::StreamType stream) const =0StevEngine::Componentpure virtual
GetParent() constStevEngine::Component
GetScene() constStevEngine::Component
GetShaderLightID() constStevEngine::Visuals::Lightinline
GetType() const =0StevEngine::Componentpure virtual
handlersStevEngine::Componentprotected
Light(uint32_t shaderID, Utilities::Vector3 diffuse, Utilities::Vector3 specular, std::string type) (defined in StevEngine::Visuals::Light)StevEngine::Visuals::Lightprotected
Light(Utilities::Stream &stream, std::string type) (defined in StevEngine::Visuals::Light)StevEngine::Visuals::Lightprotected
ResetShader(const Renderer::ShaderProgram &program) const =0StevEngine::Visuals::Lightpure virtual
shaderLightIDStevEngine::Visuals::Lightprotected
specularStevEngine::Visuals::Light
Start()StevEngine::Componentinlinevirtual
UpdateShader(const Renderer::ShaderProgram &program) const =0StevEngine::Visuals::Lightpure virtual
~Component()StevEngine::Componentvirtual
~Light() (defined in StevEngine::Visuals::Light)StevEngine::Visuals::Lightprotectedvirtual