| AddShader(ShaderProgram program) | StevEngine::Renderer::RenderComponent | |
| Component() | StevEngine::Component | |
| Deactivate() | StevEngine::Component | inlinevirtual |
| Export(Utilities::StreamType type) const | StevEngine::Visuals::UVSpherePrimitive | virtual |
| GetMaterial() | StevEngine::Renderer::RenderComponent | inline |
| GetObject() | StevEngine::Renderer::RenderComponent | inline |
| GetParent() const | StevEngine::Component | |
| GetScene() const | StevEngine::Component | |
| GetType() const | StevEngine::Visuals::UVSpherePrimitive | inlinevirtual |
| handlers | StevEngine::Component | protected |
| object | StevEngine::Renderer::RenderComponent | protected |
| position (defined in StevEngine::Renderer::RenderComponent) | StevEngine::Renderer::RenderComponent | |
| RemoveShader(ShaderType type) | StevEngine::Renderer::RenderComponent | |
| RenderComponent(const Object &object) | StevEngine::Renderer::RenderComponent | |
| RenderComponent(const Object &object, Utilities::Vector3 position, Utilities::Quaternion rotation, Utilities::Vector3 scale) | StevEngine::Renderer::RenderComponent | |
| RenderComponent(const Object &object, Utilities::Stream &stream) | StevEngine::Renderer::RenderComponent | |
| rotation | StevEngine::Renderer::RenderComponent | |
| scale | StevEngine::Renderer::RenderComponent | |
| shaders | StevEngine::Renderer::RenderComponent | protected |
| smooth | StevEngine::Visuals::UVSpherePrimitive | |
| Start() | StevEngine::Component | inlinevirtual |
| textureType | StevEngine::Visuals::UVSpherePrimitive | |
| Update(double deltaTime) | StevEngine::Component | inlinevirtual |
| UVSpherePrimitive(Utilities::Vector3 position=Utilities::Vector3(), Utilities::Quaternion rotation=Utilities::Quaternion(), Utilities::Vector3 scale=Utilities::Vector3(1), Material material=Material(), bool smooth=true, TextureType textureType=COVER, Renderer::RenderType renderType=Renderer::SOLID) | StevEngine::Visuals::UVSpherePrimitive | |
| UVSpherePrimitive(Utilities::Stream &stream) | StevEngine::Visuals::UVSpherePrimitive | |
| ~Component() | StevEngine::Component | virtual |
| ~RenderComponent() | StevEngine::Renderer::RenderComponent | |