StevEngine
StevEngine is a customizable C++ game engine.
|
Event for collider updates. More...
#include <physics/Colliders.hpp>
Public Member Functions | |
ColliderUpdateEvent (Collider *collider) | |
Create collider update event. | |
const std::string | GetEventType () const override |
Get type identifier for this event. | |
Static Public Member Functions | |
static const std::string | GetStaticEventType () |
Public Attributes | |
Collider * | collider |
Modified collider. | |
Event for collider updates.
Triggered when a collider's transform is modified.
|
inline |
Create collider update event.
collider | Modified collider |
|
inlineoverridevirtual |
Get type identifier for this event.
Implements StevEngine::Event.