Stream for serialization of data.
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#include <utilities/Stream.hpp>
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| Stream (StreamType type) |
| Create new stream of type.
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template<typename T> |
T | Read () |
| Read data of specified type from stream.
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template<typename T> |
void | Write (const T &data) |
| Write data of specified type to stream.
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template<typename T> |
Stream & | operator<< (const T &data) |
| Write data of specified type to stream.
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template<typename T> |
Stream & | operator>> (T &out) |
| Read data of specified type from stream.
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void | WriteToFile (const char *path) const |
| Write full stream content to a file.
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void | ReadFromFile (const Resources::Resource &file) |
| Read content from a file to stream.
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void | ReadFromFile (std::ifstream &file) |
| Read content from an input file stream to stream.
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std::stringstream & | GetStream () |
| Get underlying std::stringstream object.
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const std::stringstream & | GetStream () const |
| Get underlying std::stringstream object.
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| Stream (const Stream &stream) |
| make a copy of a stream
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template<> |
void | Write (const Stream &data) |
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template<> |
char | Read () |
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template<> |
void | Write (const char &data) |
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template<> |
bool | Read () |
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template<> |
void | Write (const bool &data) |
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template<> |
uint8_t | Read () |
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template<> |
void | Write (const uint8_t &data) |
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template<> |
uint16_t | Read () |
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template<> |
void | Write (const uint16_t &data) |
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template<> |
uint32_t | Read () |
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template<> |
void | Write (const uint32_t &data) |
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template<> |
int | Read () |
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template<> |
void | Write (const int &data) |
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template<> |
long | Read () |
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template<> |
void | Write (const long &data) |
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template<> |
uint64_t | Read () |
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template<> |
void | Write (const uint64_t &data) |
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template<> |
float | Read () |
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template<> |
void | Write (const float &data) |
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template<> |
double | Read () |
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template<> |
void | Write (const double &data) |
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const StreamType | type |
| Type of serialization used by stream.
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Stream for serialization of data.
Handles writing and reading basic data types, utility types, components, GameObjects etc. to a text or binary stream.
◆ Stream() [1/2]
StevEngine::Utilities::Stream::Stream |
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StreamType | type | ) |
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inline |
Create new stream of type.
- Parameters
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type | Type of stream to create |
◆ Stream() [2/2]
StevEngine::Utilities::Stream::Stream |
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const Stream & | stream | ) |
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inline |
make a copy of a stream
- Parameters
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◆ GetStream() [1/2]
std::stringstream & StevEngine::Utilities::Stream::GetStream |
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inline |
Get underlying std::stringstream object.
- Returns
- Underlying std::stringstream
◆ GetStream() [2/2]
const std::stringstream & StevEngine::Utilities::Stream::GetStream |
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const |
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inline |
Get underlying std::stringstream object.
- Returns
- Underlying std::stringstream
◆ operator<<()
template<typename T>
Stream & StevEngine::Utilities::Stream::operator<< |
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const T & | data | ) |
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inline |
Write data of specified type to stream.
- Template Parameters
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- Parameters
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◆ operator>>()
template<typename T>
Stream & StevEngine::Utilities::Stream::operator>> |
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T & | out | ) |
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inline |
Read data of specified type from stream.
- Template Parameters
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- Returns
- Read value of type T
◆ Read()
template<typename T>
T StevEngine::Utilities::Stream::Read |
( |
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Read data of specified type from stream.
- Template Parameters
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- Returns
- Read value of type T
◆ ReadFromFile() [1/2]
Read content from a file to stream.
- Parameters
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◆ ReadFromFile() [2/2]
void StevEngine::Utilities::Stream::ReadFromFile |
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std::ifstream & | file | ) |
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Read content from an input file stream to stream.
- Parameters
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file | Input file stream to read from |
◆ Write()
template<typename T>
void StevEngine::Utilities::Stream::Write |
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const T & | data | ) |
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Write data of specified type to stream.
- Template Parameters
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- Parameters
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◆ WriteToFile()
void StevEngine::Utilities::Stream::WriteToFile |
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const char * | path | ) |
const |
Write full stream content to a file.
- Parameters
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path | Path of the file to write to |
Writes the full stream content to a file with the specified path.
The documentation for this class was generated from the following files: