StevEngine
StevEngine is a customizable C++ game engine.
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StevEngine::Renderer::RenderObject Struct Reference

Container for renderable object and transform Groups an object with its world transform for rendering. More...

#include <visuals/renderer/RenderSystem.hpp>

Public Member Functions

 RenderObject (const CustomObject &object, const Utilities::Matrix4 &transform)
 Create render object.
 
void Draw ()
 Draw the object.
 

Public Attributes

const CustomObjectobject
 Object to render.
 
const Utilities::Matrix4 transform
 World transform matrix.
 

Detailed Description

Container for renderable object and transform Groups an object with its world transform for rendering.

Constructor & Destructor Documentation

◆ RenderObject()

StevEngine::Renderer::RenderObject::RenderObject ( const CustomObject & object,
const Utilities::Matrix4 & transform )
inline

Create render object.

Parameters
objectObject to render
transformWorld transform matrix

The documentation for this struct was generated from the following file: