StevEngine
StevEngine is a customizable C++ game engine.
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StevEngine::Utilities::Mesh Struct Reference

Single mesh data within a model. More...

#include <utilities/Model.hpp>

Public Member Functions

 Mesh (std::vector< Vertex > vertices, std::vector< uint32_t > indices, Visuals::Material material)
 Create mesh with material.
 

Public Attributes

std::vector< Vertexvertices
 Mesh vertices.
 
std::vector< uint32_t > indices
 Vertex indices.
 
Visuals::Material material
 Mesh material.
 

Detailed Description

Single mesh data within a model.

Constructor & Destructor Documentation

◆ Mesh()

StevEngine::Utilities::Mesh::Mesh ( std::vector< Vertex > vertices,
std::vector< uint32_t > indices,
Visuals::Material material )
inline

Create mesh with material.

Parameters
verticesVertex array
indicesIndex array
materialMaterial data

The documentation for this struct was generated from the following file: