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StevEngine
StevEngine is a customizable C++ game engine.
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| ▼ audio | |
| AudioSystem.hpp | |
| Emitter.hpp | |
| ▼ data | |
| DataManager.hpp | |
| Settings.hpp | |
| ▼ inputs | |
| InputSystem.hpp | |
| ▼ main | |
| Component.hpp | |
| Engine.hpp | |
| EngineEvents.hpp | |
| EventSystem.hpp | |
| GameObject.hpp | |
| Log.hpp | |
| ResourceManager.hpp | |
| Scene.hpp | |
| SceneManager.hpp | |
| ▼ networking | |
| client.hpp | |
| networking.hpp | |
| server.hpp | |
| ▼ physics | |
| CharacterBody.hpp | |
| Colliders.hpp | |
| Jolt.h | |
| Layers.hpp | |
| PhysicsSystem.hpp | |
| RigidBody.hpp | |
| ▼ utilities | |
| Color.hpp | |
| ID.hpp | |
| KeyValueStore.hpp | |
| Matrix4.hpp | |
| Model.hpp | |
| Quaternion.hpp | |
| Random.hpp | |
| Range3.hpp | |
| Stream.hpp | |
| Terrain.hpp | |
| Vector2.hpp | |
| Vector3.hpp | |
| Vector4.hpp | |
| Vertex.hpp | |
| ▼ visuals | |
| ▼ renderer | |
| Object.hpp | |
| RenderComponent.hpp | |
| RenderSystem.hpp | |
| ▼ shaders | |
| Shader.hpp | |
| ShaderProgram.hpp | |
| Camera.hpp | |
| Lights.hpp | |
| Material.hpp | |
| ModelRenderer.hpp | |
| Primitive.hpp | |
| TerrainRenderer.hpp | |
| Texture.hpp |